Showing posts with label texture. Show all posts
Showing posts with label texture. Show all posts
Saturday, November 20, 2010
Texture application
Here is an example of taking a poor photo and dressing it up with some judicious cropping and application of texture. The image on the right was taken at dusk using a point-and-shoot camera. The colors are muted and there is a lot of noise in the photo due to the low light conditions. I cropped to move the boat out of the exact center of the frame, and to use the cluster of flowers on the left as a balance. There was not much tonal variety in the original shot, and the application of texture, while warming the image, did not improve the tonality. I really liked the dark moodiness of the edited photo, but the boat was pretty much lost in the background so I applied a mask to increase the level and bring it up a little, and also added a slight warming tone over just the boat. It helped separate the boat from the background without totally spoiling the mood. You can see a larger version of the final processed image here. The other version is a watercolor conversion of the same image, just to see how it would be different. I like it, but it loses some of the dark spookiness.
Saturday, August 7, 2010
PR shots demonstrate crop and texture
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Original Shot unedited |
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Final Shot |
Sunday, November 22, 2009
Textures

Some interesting effects can be constructed by pulling parts of images out of photos and then layering them with various textures. In this case, I found a photo of an old sheet music booklet on flickr and decided to construct something reminiscent of an old photo card with it. I grabbed the image of a pretty girl from a wedding shot I took last summer, converted both the texture and the girl to B&W, colored it sepia, then layered them together with the appropriate blending. I think it still needs some work, but it showed me the concept was workable.
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